Suppose you’re on a game show, and you’re given the choice of three doors,

Behind one door is a car; behind the two others, goats. You pick a door, say No. 1, and the host of the show opens another door, say No. 3, which has a goat.

He then says to you, “Do you want to pick door No. 2?”.

Question: What would you do?

Is it to your advantage to switch your choice from door 1 to door 2? Is it to your advantage, in the long run, for a large number of game-tries, to switch to the other door?

Now whatever your answer is, I want you to check/prove your answer by a Monte Carlo simulation of this problem. Make a plot of your simulation for $\rm{ngames}=100000$ repeat of this game, that shows, in the long run, on average, what the probability of winning this game is if you switch your choice, and what is the probability of winning, if you do not switch to the other door.

As you see in the figure, although you may initially win by not switching your choice, in the long run, on average, you will lose, if you don’t switch your choice.

Here is an example MATLAB implementation, monteGame.m,

%rng('shuffle');
rng(1235);
nExperiments=100000; % the number of times the experiment is simulated
TotalWinsWithoutSwitch = 0;
TotalWinsWithSwitch = 0;
AllDoors = [1,2,3];
averageNumberOfWinsWithoutSwitch = zeros(nExperiments,1);
averageNumberOfWinsWithSwitch = zeros(nExperiments,1);

for iExperiment = 1:nExperiments

if mod(iExperiment,10000)==0; disp(['simulating experiment number ', num2str(iExperiment)]); end

ContainsCar = zeros(3,1); % first create the three doors, assuming none contains the car, hence all are zero valued.
doorWithCar = randi([1,3],1,1); % Now put the car behind one of the three doors randomly.
myChoice = randi([1,3],1,1); % Now make a choice of door randomly.

excludedDoor = AllDoors(AllDoors~=doorWithCar & AllDoors~=myChoice); % find which door should be opened by the host
if length(excludedDoor)>1
excludedDoor = excludedDoor(randi([1,2])); % pick one of the empty doors randomly
end

% find the chance of winning by no door switching
if myChoice==doorWithCar
TotalWinsWithoutSwitch = TotalWinsWithoutSwitch + 1;
end

% find the chance of winning by door switching
myChoice = AllDoors(AllDoors~=myChoice & AllDoors~=excludedDoor); % update my choice to the alternative door after host's exclusion of one of the doors.
if myChoice==doorWithCar
TotalWinsWithSwitch = TotalWinsWithSwitch + 1;
end

averageNumberOfWinsWithoutSwitch(iExperiment) = TotalWinsWithoutSwitch / iExperiment;
averageNumberOfWinsWithSwitch(iExperiment) = TotalWinsWithSwitch / iExperiment;

end

% Now draw and export figures

figure('visible','on'); hold on; box on;
plot( averageNumberOfWinsWithoutSwitch ...
, 'color', 'blue' ...
, 'linewidth', 1.5 ...
);
plot( averageNumberOfWinsWithSwitch ...
, 'color', 'red' ...
, 'linewidth', 1.5 ...
);
axis([0,nExperiments,0,1]);
line1 = line( [1 nExperiments], [0.66666666 0.66666666] ...
, 'LineStyle', '--' ...
, 'color','green' ...
, 'LineWidth',1.5 ...
);
line2 = line( [1 nExperiments], [0.33333333 0.33333333] ...
, 'LineStyle','--' ...
, 'color','green' ...
, 'LineWidth',1.5 ...
);
xlabel('Experiment Repeat Number');
ylabel('Average Probability of Winning');

legend( {'No Door Switch','With Door Switch','theoretical prediction','theoretical prediction'} ...
, 'Location', 'southeast' ...
);
uistack(line1,'bottom');
uistack(line2,'bottom');

set(gca,'xscale','log');

set( gca ...
, 'XMinorTick','on','YMinorTick','on' ...
, 'FontSize', 13 ...
, 'LineWidth', 1.25 ...
);

saveas(gcf,'MontyGameResult.png');

%close(gcf);


Here is an example Python implementation, monteGame.py,

#!/usr/bin/env python

import numpy as np
import matplotlib.pyplot as plt

ngames = 100000

chance_of_success_by_switching = np.zeros(ngames,dtype=np.double)
chance_of_success_by_not_switching = np.zeros(ngames,dtype=np.double)

options = [1,2,3]

for i in range(ngames):
door_host_will_open = options.copy()
door_with_car = np.random.randint(1,4)
door_host_will_open.remove(door_with_car)
door_i_choose = np.random.randint(1,4)
if (door_i_choose!=door_with_car): door_host_will_open.remove(door_i_choose)

door_to_switch = options.copy()
door_to_switch.remove(door_i_choose)
door_to_switch.remove(door_host_will_open)

if i==0:
if (door_to_switch==door_with_car):
chance_of_success_by_switching[i] = 1.0
else:
chance_of_success_by_not_switching[i] = 1.0
else:
if (door_to_switch==door_with_car):
chance_of_success_by_switching[i] = (chance_of_success_by_switching[i-1]*np.double(i) + 1.0)/np.double(i+1)
chance_of_success_by_not_switching[i] = chance_of_success_by_not_switching[i-1]*np.double(i)/np.double(i+1)
else:
chance_of_success_by_not_switching[i] = (chance_of_success_by_not_switching[i-1]*np.double(i) + 1.0)/np.double(i+1)
chance_of_success_by_switching[i] = chance_of_success_by_switching[i-1]*np.double(i)/np.double(i+1)

trials = np.linspace(1,ngames,ngames)
plt.semilogx(trials, chance_of_success_by_switching, 'r-')
plt.hold('on')
plt.semilogx(trials, chance_of_success_by_not_switching, 'b-')
plt.legend(['switch choice' , 'not switch choice'])
plt.xlabel('Game Number')
plt.ylabel('Average probability of winnig')
plt.title('{} Monte Hall Games: On average, you win if your switch!'.format(ngames))
plt.savefig('MontyGameResult.png')
plt.show()